
During his G-Star 2009 keynote speech, “The Deportalization of Online Games – A North American Perspective,” Glen announced the official closed-beta launch of dimeRocker, our innovative self-publishing platform that enables Unity game developers to deploy, manage and monetize their content across the social web from a single, centralized account. Interested game developers are encouraged to register for the beta at http://dimeRocker.com/devsignup.
Beta participation is initially limited, but will continue to grow as the platform’s capabilities expand.
This first iteration of the dimeRocker platform will grant the first wave of Unity game devs access to exciting new features and services, including:
- The ability to self-publish their games within Facebook
- Real-time global and social leader boards to keep their players in the middle of the action; and
- Accessibility to other social networks and premiere access to new features as they are added.
Most importantly, beta participants will be invaluable in helping to shape dimeRocker’s evolution, ensuring that the platform offers a robust set of services to the global game development community.
Please email mike[at]overinteractive[dot]com for more info.
dimeRocker
Unity 3D
Unity Users Group